1-I
Deck Identity
1-II
Protect the Dream
1-III
Plan by intention. Let the app identify obvious card functions, add the roles only you can know, then check whether your own targets are covered.
DECK LIST
Paste a plain-text list. Quantity-prefixed lines are counted automatically. Identify cards & starter roles can then resolve card facts and pre-tag obvious structural functions. Personal roles such as Engine, Fuel or Finish remain yours to define.
GUIDED AUDIT
Chapter 1
1-I
1-II
1-III
Chapter 2
2-I
Fuel, payoff and supporting roles are tracked by the cards you tag below rather than rewritten here.
2-II / 2-III
This replaces separate written resource and interaction worksheets. The app counts the roles attached to your actual cards and compares them with your active targets.
Common structural roles use a hidden starter baseline when left blank. Enter a white number only when your deck needs a different target. Identity-dependent roles stay unset until you choose one.
Fixing is especially deck-dependent: the hidden baseline is only a multicolour starting point.
2-IV
Chapter 3
3-I
Version and updated time already live in the project header, so they are not entered again here.
3-II
Flag a card during Card Review instead of maintaining a separate written list.
3-III
Acquisition state is tracked against individual cards. Use this section to inspect spend rather than rewrite an allocation list.
BUDGET LENS
Unmarked resolved cards count as Need to buy. Mark cards Owned or Allocated elsewhere only where needed.
3-IV
Chapter 4
4-I
4-II
4-III
CHECKER
Requirement met = covered. Needs attention = review this area. Not checked = not enough evidence yet. Colour reinforces these states but is not required to understand them. Every result opens the section that produced it. The checker identifies where to look; it does not choose the solution.